- Flash ActionScript- Basketball Dynamic Interactive System
What is the purpose of this project?
This basketball dynamic interactive animation project is
created using Macromedia Flash and ActionScript. It is my
first attempt of writing a complex ActionScript dynamic interactive
system.
Brief description for this project
This project is created using Macromedia Flash ActionScript.
You can drag
and throw the basketball on the stage, the velocity of the
ball depends on how "hard" the user throw it. The
gravity will pull the ball down to the y-axis, and the friction
on the x-axis will slow the ball down when it rolls on the
floor. The ball will be at rest when the ball's velocity is
cancelled out by its opposite direction, they are the gravity
at the negative y-axis and the friction on the floor at the
negative x-axis compared to the ball's x and y velocities.
You can change the gravity and see how the ball react to the
change of the gravity. 1 means 100% of the earth's gravity.
You can drag
the two magnet blocks from the left side and balls from the left side of the stage onto
the stage. The blocks are static and they dont' move, but
the balls are similar to the basketball which will bounce
when collide with the blocks and walls.